I stumbled upon this fantastic article about a guy porting DOOM game to Zylin AS ZPU. ZPU is a fascinating concept - it's an open source, lightweight CPU implemented on top of FPGA. The article itself explains a bit the ZPU architecture, makes some insights into workings of the DOOM engine and discusses performance considerations and limitations with the current port. Nice stuff.
Check the full article.
Check the full article.
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